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Arts Culture STEM Competition Saturday 27th July 2024 Industry Opinion Local Nations

Aaryn Flynn's Nightingale: Crafting a New Realm of Survival

Aaryn Flynn, known for his influential work on RPGs like Mass Effect and Dragon Age, is now ready to launch his new survival game, Nightingale. This launch comes at a time of increased interest in the survival genre, with several successful releases in 2024. Nightingale stands out with its unique 'gaslamp fantasy' setting, blending Victorian aesthetics with fantastical elements. Players are guided by Puck, the fairy from A Midsummer Night's Dream, through a world populated by characters from classic literature and history.

Nightingale's gameplay is shaped by its realm system, allowing players to manipulate different realms with 'Realm Cards,' creating diverse environments and challenges. The game's development was transformed by the adoption of Unreal Engine 5, enabling the team to create a more visually stunning and immersive experience. While Nightingale begins with familiar survival mechanics, such as gathering resources and building a base, Flynn emphasizes the game's departure from the traditional 'sticks and stones' approach, offering more magical and aesthetic elements to differentiate it from other games in the genre.

Flynn acknowledges the influence of recent games like Valheim, which showcased a different approach to survival gameplay, inspiring confidence in Nightingale's unique direction. Despite competition from other survival games, each offering its own distinct style and mechanics, Flynn remains optimistic about Nightingale's place in the evolving genre landscape. He sees the diversity in the genre as a positive development, creating a vibrant and dynamic environment for developers and players alike.

In conclusion, Aaryn Flynn's Nightingale represents a bold step forward for the survival genre, offering a unique and immersive experience that builds on the success of his previous work while embracing new creative possibilities. As Nightingale prepares for launch, it stands as a testament to the innovation and creativity driving the evolution of the survival genre.

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A Reflection on Two Decades of Gaming's Premier Expo E3

The Electronic Entertainment Expo (E3), once a pinnacle in the gaming industry, has officially met its end. The Entertainment Software Association (ESA), responsible for overseeing the event, announced the closure, citing a combination of factors that led to its demise. The challenges included emerging competitors, the withdrawal of key partners, shifting audience habits, and the disruptive impacts of the ongoing pandemic.

E3, born in 1995, had been a central showcase for the U.S. and global video game industry. Over the years, it evolved into a multimedia extravaganza where major players like Nintendo, Sony, and Microsoft unveiled groundbreaking consoles and games. However, the landscape shifted when Sony PlayStation decided to exit E3 in 2018, triggering a chain reaction of other vendors and companies withdrawing from subsequent events. The departure of Geoff Keighley, a former E3 collaborator, further signaled a decline in the event's influence.

The pandemic exacerbated E3's troubles, forcing game publishers to adopt online news conferences as an alternative. The ESA President and CEO, Stanley Pierre-Louis, acknowledged the challenges, emphasizing the industry's shift towards direct communication with consumers through online platforms.

E3's closure opens the door to new opportunities in the form of online video conferences. Companies can now share information directly with their audiences, eliminating the costs associated with traditional trade shows. Nintendo's introduction of the "Direct" format in 2011 set the precedent for this approach, allowing for more flexibility and cost-effectiveness.

The history of E3 reflects its origins as a trade show created by the ESA to bring retailers, game publishers, and creators together. Over time, it grew into a massive event that showcased major console releases and introduced gaming personalities to the public. However, the industry's changing dynamics and the rise of alternative formats have rendered E3 obsolete.

The effort to replace E3 is ongoing, with events like The Game Awards attempting to capture its cultural significance. Despite criticisms for a focus on ads and marketing, these endeavors signify the industry's adaptability and desire to engage audiences in different ways.

E3's organizers expressed uncertainty about the event's return, and industry insiders remain skeptical. The gaming industry has demonstrated resilience in the absence of E3, finding alternative ways to make impactful announcements. Nintendo's success with the Nintendo Direct format since 2011 has set a precedent, allowing companies to reveal games and products without the need for a physical event.

In conclusion, E3's closure marks the end of an era in the gaming industry. The shift to online communication, coupled with the challenges posed by the pandemic, has reshaped how the industry connects with its audience. While in-person conventions are not obsolete, E3's demise signals a broader shift in the industry's needs and preferences, and the gaming world appears to have moved on from this once-iconic event.

The Mystery of Rod McKuen: The Forgotten Best-Selling Poet

In the tumultuous decades of the 1960s and 1970s, one name echoed through the airwaves, bookstores, and concert halls—Rod McKuen. A multifaceted artist, McKuen's influence reached epic heights, selling millions of copies of his poetry, publishing numerous books, and composing songs for the legendary Frank Sinatra. However, in the midst of his fame, McKuen battled the dichotomy of humility and crime while celebrating his birthday by selling out Carnegie Hall.

Born Rod McQueen, he faced a challenging childhood marked by abuse, eventually finding solace in music and poetry. His journey began as a DJ hosting "Rendezvous With Rod" on Auckland's KROW Radio, where he experimented with beatnik-style songs like "The Beat Generation" and "Oliver Twist." Despite initial setbacks, McKuen's popularity soared when he discovered Belgian singer Jacques Brel's folk music style, leading to the release of the iconic album "The Sea."

Listen to the Warm, released in 1967, became Warner Bros.' best-selling album until 1977. McKuen's fusion of Americana songs and heartfelt poetry resonated with millions, earning him a Grammy Award and an Academy Award nomination. His impact reached beyond music, as he penned greeting cards for Hallmark featuring portraits of 150 famous figures of the time.

Critics of McKuen dismissed him as overly accessible, but fans saw beyond the elitist disdain. In the late 1960s and early 1970s, McKuen's work provided solace and connection for a generation seeking alternatives to societal norms. His poetry, often emotional and confessional, addressed themes of love, pain, and loneliness.

Despite his popularity, McKuen faced backlash from critics who deemed his success a sign of American cultural decline. However, the sincerity of his work and its impact on fans endured. The era's countercultural movements found a voice in McKuen's accessible poetry, bridging gaps and fostering connections.

As McKuen's popularity waned in the late 1970s, he retreated from the limelight, living a reclusive life. His death in 2015 marked the end of an era, leaving behind a legacy that continues to spark debate among critics and scholars.

While McKuen may be a forgotten figure in the mainstream, his influence persists in unexpected places. Artists like Richard Hell and Kurt Cobain acknowledged his impact, and historian Andy Zax remains the guardian of McKuen's recorded legacy, preserving it for future generations.

In retrospect, Rod McKuen's journey is a complex tapestry of love, lies, and artistic evolution. Despite the controversies, his work remains a poignant reminder of an era when poetry spoke to the hearts of millions, offering solace in the midst of societal upheaval.

"Carapace" by Matthew Ryan Frankel Wins the 2023 Stella Kupferberg Memorial Short Story Prize

A poignant tale of crabs attending a grandfather's funeral captivated readers and won the prestigious 2023 Stella Kupferberg Memorial Short Story Prize. The winning story, "Carapace," written by Matthew Ryan Frankel, skillfully weaves the intricacies of family, loss, and the human spirit.

The story unfolds on a warm Carolina summer day as three Atlantic blue crabs make an unexpected appearance at the funeral. Amidst laughter and memories, the family pays tribute to the departed. Frankel masterfully captures the essence of his characters, including the strict yet poetic demeanor of the deceased grandfather, who instilled chivalric illusions of King Arthur and Guan Yu in the narrator.

As the family members gather near a milk crate filled with crabs, they engage in improvised prayers, reminiscing about their generous grandfather. The author adeptly blends the physical world with the spiritual, personifying the crabs as if they are the soulful carriers of messages from the afterlife. The narrator's contemplative attempt to connect with his grandfather's spirit through the crabs adds depth and emotion to the narrative.

Through vivid imagery and poetic language, Frankel explores the complexities of life, aging, and communication. The story moves seamlessly between the present and past, revealing the intimate moments shared between the narrator and his grandfather during the latter's decline. The tale delves into the grandfather's battle with stroke-induced physical limitations and his indomitable spirit to embrace knowledge even in his frailty.

Frankel's prose highlights the poignant moments of understanding shared between the narrator and his grandfather, emphasizing the power of love and compassion. As the story unfolds, readers are drawn into the emotional depth of human connections, reminding us of the frailty and beauty of life.

Ultimately, "Carapace" tugs at the heartstrings, inviting readers to ponder the universality of loss and the resilience of the human spirit. The story's touching conclusion serves as a testament to the enduring love and the transformational power of storytelling.

As the deserving winner of the 2023 Stella Kupferberg Memorial Short Story Prize, "Carapace" offers a moving and evocative reading experience. Matthew Ryan Frankel's poignant narrative leaves an indelible impression on readers and stands as a touching tribute to his grandfather, Khye Weng Ng.Source

Searching for Meg White of the White Stripes

In the realm of music, the elusive Meg White, the drummer of The White Stripes, has largely remained out of the public eye for over a decade. The question arises: could renewed attention from a Rock & Roll Hall of Fame nomination draw her back into the limelight?

Attempts to engage with Meg White for an interview have been met with reticence. Reports suggest her aversion to interviews is not a recent development but a long-standing disposition. Despite a few hints that she might reconsider, the prospect remains uncertain.

Meg's discomfort with interviews is well-documented. Previously, she expressed her introverted nature in documentary footage and exhibited unease during public appearances. This discomfort has been a constant, underscoring her preference for a private life.

Reflecting on The White Stripes' journey, the band's origin story involves Jack White asking his then-wife, Meg, to join him in creating music. Their chemistry propelled them from Detroit's music scene to international acclaim. After divorcing in 2000, they rebranded as siblings, achieving substantial success with multiple albums, Grammy wins, and Billboard chart entries.

However, in 2007, Meg confided in Jack's nephew about what would become the final White Stripes show. A statement later cited Meg's acute anxiety as the reason for canceling their fall U.S. tour. The decision, pioneering at the time, prioritized mental health and contributed to the band's eventual dissolution in 2011.

While Jack White continued his musical journey with other projects, Meg retreated from the public eye. The recent Rock & Roll Hall of Fame nomination brought The White Stripes back into the spotlight. Though they didn't make the final list, the nomination sparked renewed interest.

The public discourse around Meg's drumming, often criticized as simplistic, resurfaced on social media. Critics, old and new, questioned her skill, prompting a swift response from musicians, including Questlove and Karen Elson, defending her contributions.

Meg White's influence extends beyond her musical prowess. Fans from diverse backgrounds credit her minimalist drumming style as an inspiration. Alt-pop star Olivia Rodrigo, born after The White Stripes' peak, acknowledges Meg's impact on her understanding of music simplicity.

Efforts to secure an interview with Meg have proven unsuccessful. Her friend, providing insight into Meg's current life, emphasizes her desire for privacy after years of intense touring and public scrutiny. Meg's unique approach, described as a "media blackout," is seen as a deliberate choice to maintain autonomy.

The narrative of Meg White remains one of resilience against societal expectations, emphasizing her commitment to walking to the beat of her own drum. Despite the persistent intrigue surrounding her, Meg White remains an enigmatic figure in the music world, embracing a rock 'n' roll ethos of defiance and individuality.

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David Shrigley: The Quirky Genius of Art and Absurdity

In the wild and wonderful world of art, some artists stand out as true originals, and David Shrigley is undeniably one of them. With a knack for the bizarre and a dash of dark humor, Shrigley has captured the hearts of art enthusiasts worldwide. Let's take a peek into the mind of this English-born, Glasgow-trained, and now Brighton-based conceptual artist, as we explore his unique journey and creative process.

Over the last 30 years, Shrigley has been churning out his peculiar musings through various forms of art. He's an expert in deadpan humor and doesn't shy away from the morbid or absurd. From navigating the contemporary art world to dabbling in interactive art, Shrigley's career trajectory has been unwavering, marked by a refusal to compromise his aesthetics.

In our recent conversations, Shrigley candidly shares insights into his work and personality. One thing becomes clear - while he claims to contradict himself, he's nothing short of honest about who he is and the artistic path he's chosen.

Behind his quirky creations lies an intriguing process. Shrigley starts by scouring books and the internet for interesting images, striving to depict subjects he's never explored before. He then outlines the image and starts drawing, sometimes adding text afterward. The result is a delightful concoction of visuals and words that often take on a life of their own.

For an artist known for his humorous pieces, Shrigley has an endearing confession to make: he's slightly obsessive-compulsive. From his special doodle notebook to his peculiar drawing style, his idiosyncrasies add to the charm of his art.

Despite his success, Shrigley remains refreshingly grounded. He acknowledges that his lack of objective skill is an advantage, allowing him to create art that veers away from the overly aesthetic and leans into the awkward and strange. For him, it's not about perfection but embracing imperfection to evoke intrigue.

What's fascinating about Shrigley's work is its universal appeal. Language barriers seem irrelevant; his art connects on a deeper level, transcending words and cultures. Even if he were a master painter like Delacroix, his art wouldn't carry the same universal message.

Throughout his career, Shrigley has followed his artistic instincts, unafraid to tread where others might hesitate. His piece, the Mayfair Tennis Ball Exchange, is a testament to this. A project shunned by commercial galleries, he pursued it anyway, embracing the freedom of being an artist.

And while success has found him, Shrigley remains humble, seeing each day as an opportunity for creativity. His studio sessions, marked by excitement and motivation, are a reminder of the joy he finds in the process. Yet, he emphasizes the need for discipline, even during times of resistance.

So, what makes David Shrigley tick? Perhaps, it's his ability to hold contradictory thoughts and to change his mind, finding joy in exploring new territories within the realm of art. His art reflects the spontaneity of a child painting for the first time, coupled with the wisdom of a seasoned artist.

In the end, what truly matters is Shrigley's body of work, a testament to his unique perspective on life, art, and absurdity. As we delve into his world, we can't help but be charmed by the playful mind of this serious man.

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"Gender Queer: A Memoir" Chronicles Maia Kobabe's Journey as a Nonbinary and Asexual Individual

Maia Kobabe, the author-illustrator of "Gender Queer: A Memoir," is a nonbinary and asexual person whose journey of self-discovery is chronicled in eir autobiographical graphic novel. The book, released in 2019, received critical acclaim and won several awards, becoming a valuable resource for those seeking representation and understanding of nonbinary and asexual identities. However, it also faced challenges, with conservative groups attempting to ban it, making it the most-banned book in America, according to the American Library Association.

Despite the challenges, the book's impact has been profound for many readers who finally found representation of their identities. Kobabe's memoir has inspired and comforted individuals who could relate to the struggles and triumphs depicted in the book. It has become a powerful tool for LGBTQIA+ teenagers and adults, helping them find solace and a sense of belonging.

Unfortunately, book bans and challenges have been on the rise, with conservative groups targeting LGBTQIA+ books and characters of color. The surge in anti-trans legislation in the U.S. is seen as part of a broader effort to keep the religious right voting Republican.

Despite the challenges and backlash, Kobabe remains determined to continue writing authentic and extremely queer stories. Eir next book, "Saachi's Stories," written in collaboration with nonbinary comics author-illustrator Lucky Srikumar, is a graphic novel for a younger audience and is set to be released in 2025.

Kobabe encourages other writers not to be silenced by fear of book bans and censorship. Instead, e urges them to continue telling their authentic stories and taking action against censorship efforts. The support from the Bay Area's queer-comics community and the Charles Schulz Museum has been a source of strength for Kobabe.

In the face of challenges, Kobabe finds respite and joy in hobbies like reading, and eir love for K-pop has connected em with a vibrant community. Despite the difficulties, Kobabe remains optimistic and continues to embrace eir identity and share eir truth through eir creative work.

Diablo 4: A Familiar Yet Immersive Journey Through Sanctuary

Diablo 4, the latest installment in the iconic action RPG series, offers a mix of familiarity and innovation in the gaming realm. Set against the backdrop of Fractured Peaks, players find themselves engaging with demons and navigating a story centered on Lilith, the daughter of hatred, and a cosmic conflict between heaven and hell.

The narrative, while familiar in its overarching themes of good versus evil, presents a fresh twist by gradually revealing the intricate layers of secrets surrounding Sanctuary's creators. Human struggles take center stage, exploring the consequences of choices in a world torn between faith, ideals, and the pursuit of knowledge. The tale unfolds with a touch of familiarity, reminiscent of certain thematic elements found in recent adaptations like HBO's His Dark Materials.

Despite the main narrative's occasional melodramatic moments, Diablo 4 shines in portraying the human tragedies occurring on the sidelines. The exploration of Sanctuary's broken society and political landscape adds depth to the overall story, offering a broader perspective that could have played a more significant role in the main campaign.

The protagonist's increased visibility in cutscenes, a first for the series, establishes a stronger connection with the player. However, the character remains somewhat bland, lacking a significant impact on the world or the fates of encountered characters.

Introducing a groundbreaking feature, Diablo 4 unveils its first open-world map, allowing players to explore Sanctuary's vastness. While the exploration doesn't always yield practical rewards, the attention to detail in creating a darkly beautiful world is evident. The art team's meticulous work ensures a visually captivating experience, with defiled landscapes gradually revealing flashes of natural beauty.

The addition of strongholds, complex dungeons with visual diversity and meaningful consequences, stands out as a positive change. Clearing strongholds not only yields valuable gear but also impacts the game world, providing a refreshing departure from the series' usual lack of player-induced changes.

Class balance, a concern raised during the beta, shows improvement in the final build. While some classes, like the sorcerer and necromancer, excel, others, such as the druid, still lag behind. The game's online nature encourages group play, but each class remains viable for solo experiences. Despite the familiarity of class archetypes from previous Diablo games, the effective gameplay and variety within each class contribute to an enjoyable experience.

In summary, Diablo 4 combines the familiarity of its predecessors with notable innovations. The captivating narrative, immersive world design, and improved class balance make it a worthy addition to the beloved series. While certain aspects, like the protagonist's impact on the world, could be further developed, the game successfully captures the essence of what makes Diablo an enduring and engaging franchise.

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Books That Bring the City of Mumbai to Life

Author Reema Patel, known for her debut novel "Such Big Dreams," offers a selection of seven books that vividly capture the essence of Bombay, now known as Mumbai. The city, with its intricate charm and dynamic energy, has been a rich backdrop in numerous literary works, spanning fiction and non-fiction genres.

Suketu Mehta's nonfiction work, "Maximum City: Bombay Lost and Found," provides a whirlwind exploration of Bombay, delving into the lives of diverse inhabitants, from bar dancers to politicians. The book offers social commentary on power, pleasure, corruption, and labor, portraying Bombay as a symbol of the Indian dream for many migrants.

"Narcopolis" by Jeet Thayil takes readers on a haunting journey through Bombay's opium culture, spanning from the 1970s to the recent past. The novel, presented in vignettes, explores the lives of characters like opium addicts, a eunuch named Dimple, and a poet-slash-artist, offering a glimpse into the city's seedy underbelly.

Aravind Adiga's "Last Man in Tower" unfolds a tale of ruthless urban development in Bombay, as a developer seeks to replace an old apartment building with a luxury high-rise tower. The novel exposes the harsh reality that virtually everything in Bombay is for sale, reflecting the continuous market's diversity and the city's complexities.

Set in the 1990s, Amrita Mahale's "Milk Teeth" delves into the changing dynamics of Bombay through the lens of two childhood friends. The narrative explores nostalgia, urbanization, and the quest for freedom in a city characterized by diverse communities.

Sonia Faleiro's non-fiction work, "Beautiful Thing: Inside the Secret World of Bombay’s Dance Bars," presents the life of Leela, an ambitious bar dancer. Faleiro navigates Leela's world, portraying the paradoxes of glamour and squalor, pleasure and pain, as she strives for a better life.

Katherine Boo's "Behind the Beautiful Forevers" offers a non-fiction account of life in Annawadi, a sprawling slum near the international airport. Boo sheds light on the challenges and complexities of poverty, avoiding romanticization or patronization.

Vikram Chandra's epic saga, "Sacred Games," unfolds the cat-and-mouse game between a police officer and a larger-than-life gangster in Bombay's gritty underworld. The novel, with its vibrant Bambaiya slang, serves as both a lesson on Indian post-colonial history and a love letter to the city.

Reema Patel, the author of "Such Big Dreams," introduces readers to a curated list of books that offer diverse perspectives on Bombay. Patel's personal connection to the city, reflected in her debut novel, adds a unique dimension to her recommendations.

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Warhammer 40,000: Rogue Trader - An Exciting Glimpse into the Vast Universe

Warhammer 40,000: Rogue Trader, the top-down RPG on Steam and Good Old Games set in the iconic Warhammer 40K universe, has taken players by storm with its grand scale and freedom of choice. Developed by Owlcat Games, the game offers a unique opportunity to explore a full star system and exercise free will, making it a standout title among Warhammer enthusiasts.

The game's demo, provided by Owlcat Games, kicks off with character creation, where players can immerse themselves in the vastness of choices available. From selecting augments, home world, origin story, and specialties, players can shape their character according to their preferences. Whether they wish to be a noblewoman skilled with rifles, a dangerous psyker, a veteran of the Imperium's long war, or a filthy criminal, the options are extensive. However, some players have expressed disappointment at the limited customization options in the demo, with all available portraits featuring white characters. The developers, in response, have assured players that the final version will offer much more variety in character customization, including diverse portraits.

The story of Rogue Trader proves captivating from the get-go. Rogue Traders, who have been part of Warhammer 40,000 since its inception, serve as privateers in the service of the Imperium of Man. These voidship sailors roam the galaxy, trading and exploring on a longer leash than their peers. In the demo, players find themselves in a cutthroat world of politics as they vie for the coveted title of Rogue Trader. Betrayal, cat-and-mouse campaigns, and power struggles become the norm in this dark and dangerous universe.

One of the game's strengths lies in its ability to allow players to immediately start role-playing. The in-game codex aids in understanding the 40K-specific terms without disrupting the dialogue, making it easier for players to define their characters.

Rogue Trader offers intriguing subversions of the typical RPG formula. In a grimdark future of war, the usual helpful hero behavior is seen as servile and pathetic. Players must navigate the delicate balance of keeping their dangerous allies happy while finding alternative solutions to challenges. The freedom to explore various paths and engage in branching dialogue trees makes for an immersive experience.

The game also delves into places not typically covered in the main 40K narrative, like the Drukhari city of Commorragh. This adds fresh and exciting elements to the setting, allowing players to explore dangerous and alien environments with the freedom of an RPG.

The turn-based combat on a grid, akin to games like Divinity: Original Sin 2 and Wasteland 3, complements Warhammer 40K's blood-soaked and bizarre combat traditions. With allies like nuns wielding flamer guns, ferocious Space Wolves, and the technology of the Adeptus Mechanicus, battles are both challenging and exhilarating.

While the beta version did encounter a few snags and limitations, the developers assure players that more content and campaigns will be added post-release. The potential for a truly immersive and diverse experience in the Warhammer 40,000 universe has players eagerly awaiting the final release of Rogue Trader.

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